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Becoming a SpellcasterEdit

At level 4, a Novice will automatically receive the quest Day of Destiny to begin changing classes. After reporting to Sage Babama, you will be given the quest Choose Your Path. You will need to reach level 5 to finish the new quest, then report to Guardian Team Leader Muha. He will give you the option of 4 different quests, a quest for each of the new job classes. Picking the Path of the Spellcaster quest allows you to become a Spellcaster. After picking the correct quest for the job class you want, speak to Muha again to complete the quest, change to your new class, and level up to level 6.

Quest ProgressionEdit

Day of DestinyChoose Your PathPath of the Spellcaster

Becoming a MageEdit

SkillsEdit

Spellcaster and Mage Skills
Magic Rocket  · Magical Shackles  · Fren's Blunting Blade  · Toxic Cloud  · Magic Cannon
Magic Shield  · Prison of Dancing Blades  · Magic Adept  · Magic Sharpshooter

TalentsEdit

Earth Talent Earth Talents

Level Fragments Price
to Alch

Chained Magic Burst

1 Increases Magic Crit Chance by 1%, 9% chance of Double attack. 6 Metal x10
2 Increases Magic Crit Chance by 2%, 12% chance of Double attack. 14 Mithril x30
3 Increases Magic Crit Chance by 3%, 15% chance of Double attack. 31 Platinum x60 50 Silver

Magic Ward Specialist

1 Reduces Magic Damage received by 10% 6 Metal x10
2 Reduces Magic Damage received by 12% 14 Mithril x30
3 Reduces Magic Damage received by 14% 31 Platinum x60 50 Silver

Staff Specialist

1 When Staff equipped, Increase Magic Attack by 7% and Magic Crit Damage by 10% 6 Metal x10
2 When Staff equipped, Increase Magic Attack by 9% and Magic Crit Damage by 14% 14 Mithril x30
3 When Staff equipped, Increase Magic Attack by 11% and Magic Crit Damage by 18% 31 Platinum x60 50 Silver

Star Talent Star Talents

Level Fragments Price
to Alch

Abundant Energy

1 Max MP +8%, Chance of taking a Magic Critical Hit -5% 16 Mithril
2 Max MP +9%, Chance of taking a Magic Critical Hit -8% 28 Platinum x60 1 Gold 50 Silver
3 Max MP +10%, Chance of taking a Magic Critical Hit -11% 46 Platinum x60 6 Gold

Magic Assault Specialist

1 Magic Damage +10% 16 Mithril
2 Magic Damage +12% 28 Platinum x60 1 Gold 50 Silver
3 Magic Damage +15% 46 Platinum x60 6 Gold

Channel Magic

1 Casting Cost of Skills reduced by 10 MP 16 Mithril
2 Casting Cost of Skills reduced by 25 MP 28 Platinum x60 1 Gold 50 Silver
3 Casting Cost of Skills reduced by 40 MP 46 Platinum x60 6 Gold

Talent CombosEdit

Combo Name Combo Effect Earth Talent Star Talent
Soul Mana Master Hit: +7%, MAtk: +4% Chained Magic Burst Abundant Energy
Sorcery Researcher Physical Damage Taken: -7% Chained Magic Burst Channel Magic
Spiritual Scholar HP: +5%, MDef: +10% Magic Ward Specialist Abundant Energy
Magic Researcher Cast Spd: +5%, Hit: +12% Magic Ward Specialist Magic Assault Specialist
Magic Defender Def: +8%, MDef: +8% Magic Ward Specialist Channel Magic
Mana Messenger Evade: +10%, MDef: +7% Staff Specialist Abundant Energy
Mystic Mentor MCrit Chance: +3%, Hit: +10% Staff Specialist Magic Assault Specialist
Energy Saver MP Cost: -10, MP: +3% Staff Specialist Channel Magic

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